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Cover Date: June 1966
Cover Price: US $ 0.12
Issue Tagline: None.
Format: Color; Standard Comic Issue
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Hunting near the Ethiopian border, Korak investigates gun shots and finds a hillman shooting at a land rover. He frightens off the lone attacker with well-placed arrows and meets Princess Judith, Gary Knight, an American scientist, and Isur, an Ethiopian government official. They are a seismological team hunting earthquakes. Korak leads them to their base, the castle of Ras Kaffa, which seems to be haunted by voices, war horns, and ghostly horsemen. It has been deserted and the radio is smashed. Suddenly, a war horn sounds! They see ghostly men on horses, and the Princess disappears. Korak finds a secret panel and follows a tunnel alone when he is locked in. Korak rescues the Princess from two of Ras Kaffa’s men. An earthquake kills Ras Kaffa and his henchmen, but Korak and the Princess get out and return to the partially destroyed castle. The others are OK, but another tremor collapses the entire castle. Korak’s quick reactions gets all out alive.
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