Ragman (post-Crisis) (03 - Rory Regan)
Real Name: Rory Regan
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Ragman Suit: The Great Collector Artifact, a mystical Jewish artifact created to protect the Jewish communities ever since the time of Abraham.
Telekinetic Suit Control: Also, the Ragman possesses a number of minor magical powers, such as kinetically controlling the suit (i.e. entangling Eclipso with his cloak while grappling with her)
Multitude of Forms: It has recently been revealed that the suit can take on other forms, such as weapons, and still collect souls. Whether Rory will use this ability in the future is yet to be seen.
Precognitive Dreams: Rory had occasional precognitive dreams, though they were too vague to provide useful information
Superhuman Durability: Regan is the latest Ragman, an avenger and protector empowered by a mystical suit. While the wearer is bonded to the Ragman costume, he is almost impossible to destroy. While his durability is only slightly superhuman, any damage sustained is repaired in seconds.
Superhuman Agility: It gives the users prodigious leaping ability
Levitation: can slowly float through the air
Discorporate: discorporate and reform great distances away. The latter form of discorporation can also be used in a more limited manner to avoid physical attacks by allowing the rags to simply flow around objects as well as to ensnare nearby opponents by smothering them in a cloud of rags.
Sense Evil Souls: Perhaps the most macabre of the costume's abilities is the stealing of souls. The suit is drawn toward evil souls; it can sense them in its vicinity and is compelled to seek them out and attack them. This compulsion is also inflicted upon the wearer if he has the costume on. The evil acts of people who have been detected in this manner can also be sensed by the Ragman. This sensing of sins does not work on those people or beings who are not evil.
Steal Soul: The suit can steal a person's soul as long as it is still touching his body. Ragman will usually subdue a target (knock them unconscious or Stun them) to minimize their ability to resist, but this is not necessary. Once a soul is absorbed, the body is left a brain-dead husk and the mind and spirit become yet another rag on the costume. The stolen soul is not affected if the physical body subsequently dies.
The costume can steal souls that are not evil. Indeed, on two occasions the ability to absorb the souls of good people was essential for keeping the suit under control. On another occasion, Rory attempted to use the suit to absorb the amoral soul of a mystic servitor. He was able to begin the process but the servitor fought it off, indicating that the suit has difficulty absorbing the souls of mystically-powerful creatures.
Boost Physical Attributes: After a soul is incorporated into the Ragman suit, it can be used in several ways. Its energy can be directed into boosting the wearer's strength, speed, coordination, and fighting prowess. When the wearer uses it in this manner, he can become such a skilled combatant that he can easily defeat a roomful of armed men without being struck in return a single time in the process.
Boost Influence: This energy can also be directed into making the Ragman's influence more formidable -- when concentrating on such actions, the mere presence of the Ragman can make groups of armed gunmen stop attacking or even flee the scene.
Absorbed Memory Recall: The wearer can also look into the memories of the absorbed soul and extract any information therein as desired. It is also possible that the wearer might be able to use some of the abilities possessed by the souls in the rag suit -- using a captured sorcerer's memories to cast spells, for example -- but this is only speculation.
Soul Redemption: There is an implied redemption of evil souls contained within the rag suit, but no mechanism for this has yet been shown. Rory's comments seem to indicate that this redemption is linked to the soul willingly assisting the wearer in his mission and thus slowly working off its moral debt. This process has been stated to take a century or more. While the souls power the suit, no single soul seems to make a noticeable difference in the Ragman's power levels. Accordingly, the acquisition or loss of souls as time goes by is usually not a serious concern to the current trustee of the costume.
Telepathic Bond: Like all of those who have trained in the use of the suit, Rory has formed a rudimentary telepathic bond with the Ragman costume. He can communicate with the suit's collective personality -- though he speaks out loud, only he can hear the suit's replies. Rory also uses this trait to summon the suit to him over short distances.
Sense Disposition: Though detailed exchanges are only possible at short range, those attuned to the suit in this manner can still get a general sense of its disposition while active, and vice versa. For example, the Rabbi who trained Gerry sensed when the suit became active again (when Rory first put it on) and where it was despite being an unknown distance away. The suit also sensed when the Rabbi passed away and relayed that information to Rory even though the Rabbi was no longer in the same city as Rory and the suit when he died. Rory has not as yet developed this second talent -- it may require additional special training in Jewish mystic rituals such as the Rabbi had.
Inspire Hope: Because the Ragman was created as a symbol of hope to protect communities, he can over time form a limited psychic bond with the people of a given neighborhood. When this process is complete, the people of the community will find themselves acting as one with the Ragman to confront local threats. Once this occurs, the Ragman's work is finished and he will move on, teleporting to a new place that needs his help. How the suit determines where the Ragman is needed next is unknown. The suit has an additional failsafe that compels the wearer to teleport away if the battle for a neighborhood is hopeless. The Ragman was meant to inspire hope, so staying to fight a lost cause would be futile; the suit's creators felt it was better to have the Ragman live to fight another day rather than be destroyed.
Fire Vulnerability: However, the rags are extremely vulnerable to fire, a weakness added by the Rabbis who created the Ragman as a security measure in case the suit fell into the wrong hands.
Pain of Soul Taking: However, Rory has mentioned that the process of acquiring a new soul gives him stomach cramps and nausea.
A community of Jews in 16th century Eastern Europe created the Ragman to replace the Golem, their previous defender. Gerry Regan was the last European Ragman, as he, still named Jerzy Reganiewicz, fled to the United States after failing to protect the Jewish population from Nazi persecution. After settling down in Gotham City, Regan passed the mantle of Ragman to his son Rory. Rory Regan is a ragman, doing good in his community by buying used items from people who need money. The suit of rags that he wears was originally just a costume made from materials found around the rag shop he shared with his father, Rags'n'Tatters. Currently each of the patches in the suit is made from the soul of an evildoer that the Ragman had punished and absorbed. The absorption of these souls caused a problem for Rory at one point, when the evil souls hungered for murder and finally freed themselves of Ragman. It was only with the support of Batman and Regan's old friend, Rabbi Luria, that he regained control, though at the cost of Luria's life. Ragman's powers have increased since then. Currently, he can absorb souls into his costume. With each new soul added, a rag is added. He can call upon the souls in his costume to lend him their attributes or power. He is also a very proficient magic user.
Judgment and Vengeance
Ragman was active in destroying many of the demons invading Earth. This would earn him the wrath of the Diablos, a group of demons who style themselves after the Mafia. Wanting to gain revenge for demons lost during the Day of Judgment, they attack Ragman, injuring him and tearing off parts of his costume. They believe him to be dead but this is not true.
Ragman is one of the members of the Shadowpact, a team that formed to confront the Spectre.
During 'Infinite Crisis', Ragman and Nightshade are seen standing side by side as part of the line of superheros defending Metropolis from attack from dozens of villains.
Ragman is one of the few volunteers willing to take on the rampaging Spectre, who has decided that all magic is evil. During a planning sessions, he is taken aside by the Enchantress and given a mystical gun. She entrusts him with it, as it can kill her if she goes too far with her magic, a scenario she believes is all too possible. He tells her if she truly turns evil, his costume will take her. He then tries to kiss her, but his feelings are not returned and Enchantress even mocks him for it in front of the other heroes.
Ragman, along with his teammates, was trapped inside a shield of solid blood that grew over the town of Riverrock, Wyoming. Ragman and the rest of the team spend a very short period of time inside the shield, but to due to magical after-effects, a full year passes outside. Various mystical heroes, such as Phantom Stranger and Rex the Wonder Dog keep watch outside the town's borders.
While inside Riverrock, Rory met an evil counterpart of himself belonging to the supervillain group that had formed the shield, the Pentacle. His counterpart is named Bagman. He/it dresses in similar green garb, and can turn his body to goo and while in this form he absorbs people. While inside Bagman they either suffocate or they are digested. Bagman even mentioned how oddly similar the Shadowpact and the Pentacle are. Rory only survives this encounter because Bagman's boss does not want the heroes to be killed. After the Riverock encounter, Rory must deal with the severe disruption to his life, as everyone had thought he was dead. He, like most of the team, ends up having to find a new source of income, a place to stay and the oddity of encountering a memorial statue to the entire team.
Rory was temporarily trapped in the limbo dimension of his own cloak. He met the soul of an ancient Centurion working off his crimes. This man, Marcus Liberius, first saved him from the beating several other of the murderous souls were giving Rory. Marcus reveals that the cloak was actually the "Great Collector Artifact", which has been in existence in many forms since the time of Abraham. Ragmen in Rory's line have been in action since 1812 BCE. Marcus also helped Rory, who had become disenchanted with the job of collecting corrupted souls, to see that he is not a punisher but a redeemer — allowing a better afterlife for those who work for it. This work usually takes the form of suffering on Rory's behalf. For example, Rory had been recently blinded by magic. Marcus willingly takes this blindNess on, adding to previous injuries he had suffered. This last sacrifice allows Marcus, in the full view of the rest of the Shadowpact, to ascend to a higher realm.
Ragman is one of the few Jewish superheroes in the DC Universe.
First Appearance: Ragman (1991) #1
Ragman (post-Crisis) (03 - Rory Regan) is a favorite character of 18 users
View a chronological listing of this character's appearances
Action Comics (1938)
Ambush Bug Nothing Special (1992)
HC Batman Legends (2007)
- 'Life After Death'TPB
- 'Life After Death'#551
- 'Suit of Evil Souls'#552
- 'The Greatest Evil'#697
- 'Life After Death Part 6: Liberator'
#35#45 Batman: Battle for the Cowl (2009)
- 'Black Mask Revealed!'
HC Batman: Battle for the Cowl: Companion (2009)
- 'Batman: Battle for the Cowl'TPB
- 'Batman: Battle for the Cowl'#3
- 'Last Man Standing'
TPB Batman: Battle for the Cowl: The Network (2009)
- 'Batman: Battle for the Cowl: Companion'
Batman: Bruce Wayne - The Road Home (2011)
HC Batman: Legends of the Dark Knight (1989)
- 'Batman: Bruce Wayne - The Road Home'TPB
- 'Batman: Bruce Wayne - The Road Home'
Batman: Streets Of Gotham (2009)
Batman: The Dark Knight (2011)
Bruce Wayne: The Road Home: Oracle (2010)
Countdown to Mystery (2007)
TPB Day of Judgment (1999)
- 'Dr. Fate: Countdown To Mystery'#1
TPB Day of Judgment Secret Files (1999)
- 'Day of Judgment'#1
- 'The Summoning'#2
- 'Lost Souls'#3
- 'Choosing Sides'#4
- 'The End of the World as We Know It'#5
- 'Soul Search'
Day of Vengeance (2005)
DC Comics Presents: Captain Atom (2012)
DC Comics Presents: JLA - Black Baptism (2011)
DC Holiday Special '09 (2010)
DC Universe: Origins (2009)
TPB DCU Infinite Holiday Special (2007)
- 'DC Universe: Origins'
DCU: Legacies (2010)
Final Crisis (2008)
Infinite Crisis (2005)
#68 JLA 80-Page Giant 2011 (2011)
- 'Stillborn Atlantis'
#1 JLA: Black Baptism (2001)
- '80-Page Giant 2011'
#1 JSA: Classified (2005)
- 'Trails in Darkness'#4
- 'Final Sacrament'
#8 Justice League of America (2006)
- 'The Spear and the Dragon, Part 1'
#59 Justice League of America: Another Nail (2004)
- 'Eclipso Rising, Part Six'
Justice League Unlimited (2004)
Justice Society of America (2007)
#38 Manhunter (2004)
- 'Sympathy for the Fuhrer'#43
- 'Emerald City: A Dark Things Epilogue'
TPB vol. 03 Martian Manhunter (1998)
- 'Psychobabble, Part Two: Mind Over Morals'
Nightmaster: Monsters of Rock (2011)
Primal Force (1994)
#1 Ragman: Cry of the Dead (1993)
- 'Bones of the Defenseless'#2
- 'A Ragged Revenge'#3
- 'The Folktale'#4
- 'Above the Fray'#5
- 'Feet of Clay'#6
- 'The Summit'#8
- 'Winds of Change'
#1 Ragman: Suit of Souls (2010)
- 'Mother Drum'#2
- 'Child's Play'#3#4
- 'Blood Sacrifice'#5
- 'Kanzo! Baptism of Fire'#6
- 'Cheval Blanc!!'
Reign in Hell (2008)
#143 Shadowpact (2006)
- 'Rock The Haven'#144
- 'Days of Fire and Madness'#145
- 'Too Many Villains!'#177
- 'Search for a Hero, Part 1: The Concrete Cauldron'#178
- 'Search for a Hero, Part 2: Life During Wartime'
TPB vol. 01 Showcase Presents: Ambush Bug (2009)
- 'The Pentacle Plot'#1
- 'Death in a Small Town'#2
- 'The (Short) Year of Living Dangerously'#4
- 'Blue Devil: A Night in the Life'#5
- 'One Year Later'#6
- 'The Wild Hunt'#7
- 'The Laws of Battle'#8
- 'Three Laws Safe, Part One of the Demon Triptych'#10
- 'Cursed, Part Two of the Demon Triptych'#11
- 'The Lucifer Trident, Part Three of the Demon Tryptich'#12
- 'Live by the Sword, Die by the Sword'#13
- 'Bad Tidings & Evil Deeds'#14
- 'The Redemption Contract, Part One: Quitter!'#15
- 'The Nights Chicago Died, Part Two of the Redemption Contract'#16
- 'Down in the Zero: Part Three of the Redemption Contract'#17
- 'Darkness and Light Part 1: Proteges'#18
- 'Darkness and Light Part 2: Separations'#19
- 'Darkness and Light Part 3: Reversals'#20
- 'Unexpected Allies Part 1 of Black and White'#21
- 'A Virus of the Mind, Part Two of Black & White'#22
- 'Come Together Part Three of Black & White'#23
- 'The Burning Age Part 1'#24
- 'The Burning Age Part Two of Three'#25
- 'The Burning Age Part 3 of 3'
Superman: War of the Supermen (2010)
#3 Superman/Batman (2003)
- 'The Battle for Earth'
#46 The Book of Fate (1997)
- 'K, Chapter 3: Varietals'#56
- 'Super/Bat, Conclusion'#81
- 'Sorcerer Kings: Part 1'#83
- 'Sorcerer Kings Part Three'#84
- 'Sorcerer Kings Finale'
The Helmet of Fate: Detective Chimp (2007)
#1 Trials of Shazam (2006)
- 'The Case of the Massively Magical Monkey Mage'
#11 Trinity (2008)
- 'There's Magic in the Air'#12
Untold Tales of Blackest Night (2010)
Villains United (2005)
Who's Who in the DC Universe (1990)
- 'Anarky to Wildebeest'
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